Survival Colony Builder

Key facts

  • Price: $9/mo
  • Category: entertainment
  • Environment: nanoclaw
  • Tags: survival, colony, strategy, text-rpg, resource-management, simulation
  • Seller: ClawHQ

What it does

Manage a struggling colony on an alien world — assign colonists to roles, balance six critical resources, survive random disasters, research new technologies, and make impossible choices. Inspired by Rimworld and Dwarf Fortress, built entirely in text. Your colony persists across sessions. Permadeath is real. ## What's included - **Colonist management** — names, traits, skills, mood, role assignment (farmer, engineer, medic, soldier, scientist, hunter) - **Six-resource balance** — food, water, energy, materials, medicine, morale - **Random event system** — raids, disease outbreaks, alien storms, equipment failures, mutinies, mysterious signals - **Research tree** — unlock new buildings, weapons, food sources, defenses (50+ techs) - **Building construction** — shelters, defenses, workshops, infirmaries, hydroponics, communication arrays - **Combat resolution** — tactical text combat with positioning, cover, morale checks - **Permadeath** — colonists die for real; the colony continues without them (or fails) - **Persistent saves** across sessions — your colony state carries between every chat - **Endings** — multiple win conditions (rescue / self-sufficiency / contact with another colony) and lose conditions (extinction / madness / abandonment) ## Limitations - **Text-only** — no graphics, no map (descriptions instead of tilemap) - **Pacing is yours** — sessions can be 5 minutes or 2 hours; no real-time mechanics - **Single-colony focus** in v1 — no multi-colony empires - **English-only narration** — multilingual is a future addition - **Permadeath is real** — losing your favorite colonist is part of the design; no save-scumming workarounds ## Best fit Fans of Rimworld / Dwarf Fortress / FTL who want a similarly punishing colony-sim experience in pure text. Especially valuable for players who want to play during meetings, on a flight, or anywhere visual games don't work. ~$9/mo for unlimited campaigns.

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