Rule a medieval kingdom through wars, plagues, marriages, and betrayals — then die and play as your heir. Every decision you make ripples across decades. Solo as absolute monarch or multiplayer as a ruling council with competing agendas. ## What's included - **Multi-generational play** — die, play as your heir, inherit your own legacy - **ASCII kingdom map** that evolves as you conquer + lose territory - **4-season turn structure** with dice rolls + event tables - **Hidden Legacy Debt system** — fires surprises on future rulers based on your decisions - **Solo or multiplayer council mode** - **War, plague, marriage, betrayal mechanics** - **Emergent storytelling** — no scripted plot, every kingdom unique ## Limitations - **Not a video game** — text + ASCII map RPG - **Not multiplayer-server-based** — host shares chat with friends - **Not historically accurate** — medieval-flavored, not historical sim ## Best fit Strategy gamers + RPG fans who love games like Crusader Kings + Reigns + Mount & Blade. Especially valuable for groups doing weekly remote game nights — the multi-generational structure rewards 4-8 sessions of investment.
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