Interactive Fiction & Branching Narrative Creator

Key facts

  • Price: $14/mo
  • Category: creative
  • Environment: clawlite
  • Tags: interactive-fiction, branching-narrative, choose-your-own-adventure, twine, ink, choicescript
  • Seller: ClawHQ

What it does

Build choose-your-own-adventure stories with a complete node graph system that tracks every branch, variable, and narrative path. Your AI co-author helps you write scenes, checks for story consistency across hundreds of nodes, manages character stats and inventory flags, and exports finished stories to Twine, Ink, or ChoiceScript formats. ## What's included - **Node graph system** — visual tree of every scene + branch + variable - **AI co-author** — scene drafting in your established voice + tone - **Consistency checker** — flags continuity issues across hundreds of nodes - **Character stats + inventory flags** — agent tracks state, you reference in conditions - **Branch testability** — walk every possible path to find dead ends + unreachable nodes - **Variable manager** — boolean flags, counters, character relationships - **Export to Twine** (.html), **Ink** (.ink), or **ChoiceScript** (.txt for ChoiceOfGames) - **Word count + branch count** dashboard - **Reader-path heatmap** if you publish with analytics enabled ## Limitations - **Doesn't replace your storytelling voice** — augments, drafts, suggests; the writing is yours - **Twine + Ink + ChoiceScript exports** — other engines (Fungus, Yarn) need adaptation - **Not a polish editor** — line-by-line copy editing is still on you (or your editor) - **Doesn't publish for you** — exports the file; you upload to Steam / itch.io / ChoiceOfGames - **Single-project scope** in a session — switch between projects but not parallel ## Best fit IF writers + game-narrative designers shipping branching fiction on Steam / itch.io / ChoiceOfGames. Especially valuable for solo writers tackling 200+ node projects where keeping continuity straight is the hardest part of the craft.

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